@interface SleepHealthUI.SleepScheduleClock : UIControl { void /* unknown type, empty encoding */ model; void /* unknown type, empty encoding */ configuration; void /* unknown type, empty encoding */ gestureRecognizer; void /* unknown type, empty encoding */ track; void /* unknown type, empty encoding */ ring; void /* unknown type, empty encoding */ grabber; void /* unknown type, empty encoding */ dial; void /* unknown type, empty encoding */ bedtimeHand; void /* unknown type, empty encoding */ wakeUpHand; void /* unknown type, empty encoding */ majorFeedbackGenerator; void /* unknown type, empty encoding */ minorFeedbackGenerator; void /* unknown type, empty encoding */ dragState; } - (BOOL)gestureRecognizer:(id)a0 shouldReceiveTouch:(id)a1; - (BOOL)gestureRecognizer:(id)a0 shouldRecognizeSimultaneouslyWithGestureRecognizer:(id)a1; - (void)accessibilitySetBedtimeAngle:(double)a0 minimumTimeInBed:(double)a1 maximumTimeInBed:(double)a2; - (double)accessibilityMinimumTimeInBed; - (id)accessibilityRoundedBedtimeComponents; - (void)accessibilitySetModel:(id)a0 wakeUpComponents:(id)a1 timeInBedGoal:(double)a2 alarmEnabled:(BOOL)a3; - (void)accessibilitySetWakeupAngle:(double)a0 minimumTimeInBed:(double)a1 maximumTimeInBed:(double)a2; - (double)accessibilityMaximumTimeInBed; - (id)accessibilityRoundedWakeUpComponents; - (void)accessibilitySetModel:(id)a0 wakeUpComponents:(id)a1 timeInBedGoal:(double)a2 alarmEnabled:(BOOL)a3 isForSingleDayOverride:(BOOL)a4; - (void)gestureRecognizerDidEnd:(id)a0; - (void)gestureRecognizerDidMove:(id)a0; - (void)gestureRecognizerDidStart:(id)a0; - (void)gestureReconizerDidChange:(id)a0; - (void)layoutSublayersOfLayer:(id)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (id)initWithCoder:(id)a0; - (BOOL)accessibilityAlarmEnabled; - (BOOL)accessibilityIsForSingleDayOverride; - (double)accessibilityTimeInBedGoal; - (id)accessibilityWakeUpHand; - (id)accessibilityBedtimeHand; - (double)accessibilityTimeInBed; @end