@class TSUColor; @interface TSDMutableContactShadow : TSDContactShadow @property (nonatomic) double height; @property (nonatomic) double perspective; @property (nonatomic) double offset; @property (nonatomic) struct CGColor { } *color; @property (nonatomic) double radius; @property (nonatomic, getter=isEnabled) BOOL enabled; @property (nonatomic) TSUColor *TSUColor; - (void)setOpacity:(double)a0; - (void)setOffset:(double)a0; - (void)setRadius:(double)a0; - (void)setHeight:(double)a0; - (void)setColor:(struct CGColor { } *)a0; - (void)setPerspective:(double)a0; - (void)setTSUColor:(id)a0; @end