@class NSString, NSObject, CMContinuityCaptureProximityMonitor; @protocol OS_dispatch_source, OS_dispatch_queue, OS_dispatch_semaphore; @interface CMContinuityCapturePongSoundManager : NSObject { NSString *_playedPongForIdentifier; CMContinuityCaptureProximityMonitor *_proximityMonitor; NSObject *_proximityTimer; NSObject *_pongAssertSemaphore; NSObject *_internalQueue; } + (id)sharedInstance; - (id)init; - (void).cxx_destruct; - (void)_playPongSoundForIdentifier:(id)a0; - (void)_pongIfNeededWithShouldConsiderPongHistory:(BOOL)a0 forIdentifier:(id)a1; - (BOOL)_shouldUseNearbyInteractionToDeterminePongSound; - (void)acquireSystemPongAssertion; - (void)device:(id)a0 isNearby:(BOOL)a1; - (void)pongIfNeededWithShouldConsiderPongHistory:(BOOL)a0 forIdentifier:(id)a1; - (void)releaseSystemPongAssertion; - (void)waitForPongCompletion:(id /* block */)a0; @end