@interface BLSHBacklightEnvironmentStateMachineAbortPayload : NSObject + (void)populateEnvironmentStateMachineStruct:(struct { unsigned char x0 : 1; struct { unsigned char x0 : 1; unsigned char x1 : 1; unsigned char x2 : 1; unsigned int x3; unsigned int x4; unsigned int x5; unsigned int x6; unsigned int x7; } x1; unsigned int x2; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x3; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x4; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x5; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x6; unsigned int x7; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x8; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x9; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x10; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x11; int x12; int x13; unsigned char x14 : 1; unsigned char x15 : 1; unsigned char x16 : 1; } *)a0 machineIsNil:(BOOL)a1 presentation:(id)a2 addingEnvironmentsCount:(int)a3 updatingVisualStateTransitionStates:(id)a4 updatingDateSpecifierTransitionStates:(id)a5 backlightState:(long long)a6 previousBacklightState:(long long)a7 pendingNotifyBeganUpdatingState:(BOOL)a8 updatingState:(BOOL)a9 updatingPresentation:(BOOL)a10; + (void)populateOperationCompletedMismatchedBacklightStatesStruct:(struct { unsigned int x0; int x1; int x2; unsigned int x3; struct { unsigned int x0; unsigned char x1 : 1; int x2; int x3; int x4; unsigned long long x5; } x4[5]; unsigned int x5; struct { unsigned int x0; unsigned char x1 : 1; unsigned int x2; int x3; unsigned int x4; unsigned long long x5; } x6[5]; unsigned int x7; struct { unsigned int x0; unsigned char x1 : 1; unsigned int x2; int x3; unsigned int x4; unsigned long long x5; } x8[5]; struct { unsigned char x0 : 1; struct { unsigned char x0 : 1; unsigned char x1 : 1; unsigned char x2 : 1; unsigned int x3; unsigned int x4; unsigned int x5; unsigned int x6; unsigned int x7; } x1; unsigned int x2; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x3; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x4; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x5; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x6; unsigned int x7; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x8; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x9; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x10; struct { unsigned char x0 : 1; unsigned int x1; unsigned char x2 : 1; unsigned char x3 : 1; unsigned char x4 : 1; } x11; int x12; int x13; unsigned char x14 : 1; unsigned char x15 : 1; unsigned char x16 : 1; } x9; } *)a0 backlightState:(long long)a1 targetBacklightState:(long long)a2 performEventHistory:(id)a3 didBeginUpdateHistory:(id)a4 didCompleteUpdateHistory:(id)a5 envStateMachineIsNil:(BOOL)a6 envStateMachinePresentation:(id)a7 addingEnvironmentsCount:(int)a8 envStateMachineUpdatingVisualStateTransitionStates:(id)a9 envStateMachineUpdatingDateSpecifierTransitionStates:(id)a10 envStateMachineBacklightState:(long long)a11 envStateMachinePreviousBacklightState:(long long)a12 envStateMachinePendingNotifyBeganUpdatingState:(BOOL)a13 envStateMachineUpdatingState:(BOOL)a14 envStateMachineUpdatingPresentation:(BOOL)a15; + (void)populatePresentationStruct:(struct { unsigned char x0 : 1; unsigned char x1 : 1; unsigned char x2 : 1; unsigned int x3; unsigned int x4; unsigned int x5; unsigned int x6; unsigned int x7; } *)a0 withPresentation:(id)a1; + (unsigned int)presentationEntryIdentifierFromString:(id)a0; @end