@class NSArray; @protocol SFCollectionViewDelegateLayout; @interface SFCollectionViewLayout : UICollectionViewLayout @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } evaluatedInset; @property (nonatomic) struct CGSize { double width; double height; } evaluatedItemSize; @property (nonatomic) struct CGSize { double width; double height; } evaluatedContentSize; @property (nonatomic) double evaluatedHorizontalItemOffset; @property (copy, nonatomic) NSArray *preparedLayoutAttributes; @property (copy, nonatomic) NSArray *preparedUpdateItems; @property (weak, nonatomic) id fallbackDelegate; - (struct CGSize { double x0; double x1; })collectionViewContentSize; - (BOOL)shouldInvalidateLayoutForBoundsChange:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)prepareLayout; - (id)layoutAttributesForElementsInRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (id)finalLayoutAttributesForDisappearingItemAtIndexPath:(id)a0; - (id)init; - (id)layoutAttributesForItemAtIndexPath:(id)a0; - (BOOL)shouldReverseLayoutDirection; - (id)initialLayoutAttributesForAppearingItemAtIndexPath:(id)a0; - (void).cxx_destruct; - (BOOL)_shouldScrollToContentBeginningInRightToLeft; - (void)finalizeCollectionViewUpdates; - (void)prepareForCollectionViewUpdates:(id)a0; - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })_evaluateInsetForSectionAtIndex:(long long)a0; - (struct CGSize { double x0; double x1; })_evaluatePreferredItemSizeForItemsAtIndexPaths:(id)a0; - (id)_indexPathsForItemsInSection:(long long)a0; - (id)_layoutAttributesForItemAtIndexPath:(id)a0 numberOfItemsInSection:(unsigned long long)a1; - (void)invalidateGroupViewLayoutAnimated:(BOOL)a0; - (double)_evaluateHorizontalItemOffsetForItemSize:(struct CGSize { double x0; double x1; })a0 inset:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a1 containerWidth:(double)a2 offscreenPeekInFactor:(float)a3; - (void)calculateLayoutValuesForIndexPaths:(id)a0 containerWidth:(double)a1; - (struct CGPoint { double x0; double x1; })firstItemCenterForContainerWidth:(double)a0; @end