@interface SeymourUI.WorkoutCountdownView : UIView { void /* unknown type, empty encoding */ onCountdownStep; void /* unknown type, empty encoding */ onCountdownWindUp; void /* unknown type, empty encoding */ onCountdownFadeOut; void /* unknown type, empty encoding */ onCountdownCompleted; void /* unknown type, empty encoding */ readyLabel; void /* unknown type, empty encoding */ oneLabel; void /* unknown type, empty encoding */ twoLabel; void /* unknown type, empty encoding */ threeLabel; void /* unknown type, empty encoding */ countdownRingView; } - (void)accessibilityUpdateCountdownToStep:(long long)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (id)initWithCoder:(id)a0; @end