@class NSDictionary, NSObject; @protocol OS_dispatch_queue; @interface STYPerformanceChecker : NSObject @property (retain) NSDictionary *perfCheckerErrors; @property (retain) NSObject *serialUtilityQueue; @property BOOL underMemoryPressure; @property BOOL underThermalPressure; + (id)sharedPerfChecker; - (void)dealloc; - (void)reportError:(long long)a0 report:(id)a1 completionHandler:(id /* block */)a2; - (void)checkPerformanceOfScenarioReport:(id)a0 completionHandler:(id /* block */)a1; - (void)checkFramerateOfAnimationScenario:(id)a0 completionHandler:(id /* block */)a1; - (void).cxx_destruct; - (long long)triage:(id)a0; - (void)checkLatencyOfResponsivenessScenario:(id)a0 completionHandler:(id /* block */)a1; @end