@interface SCNSourceRendererRegistry : NSObject { struct __CFDictionary { } *_registry; } + (id)sharedRegistry; - (id)init; - (void)dealloc; - (void)rendererDidChange:(id)a0; - (void)removeSourceRenderersForSource:(id)a0; - (void)endFrameForEngineContext:(struct __C3DEngineContext { } *)a0; - (void)removeSourceRenderersForEngineContext:(struct __C3DEngineContext { } *)a0; - (id)sourceRendererForEngineContext:(struct __C3DEngineContext { } *)a0 source:(id)a1 textureSource:(id)a2 targetTexture:(id)a3; @end