@interface SCNSliderConstraint : SCNConstraint { unsigned long long _categoryBitMask; struct SCNVector3 { float x; float y; float z; } _offset; float _radius; } @property (nonatomic) unsigned long long collisionCategoryBitMask; @property (nonatomic) double radius; @property (nonatomic) struct SCNVector3 { float x0; float x1; float x2; } offset; + (BOOL)supportsSecureCoding; + (id)sliderConstraint; - (id)init; - (void)encodeWithCoder:(id)a0; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end