@class NSString, SCNGeometryDeformer, SCNMTLDeformerStack; @protocol MTLBuffer, MTLDevice, SCNGeometryDeformerInstance, MTLBlitCommandEncoder, MTLComputeCommandEncoder; @interface SCNGeometryDeformerInstanceWrapper : NSObject { SCNMTLDeformerStack *_stack; SCNGeometryDeformer *_deformer; id _instance; struct { struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } srcPositions; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } dstPositions; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } srcNormals; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } dstNormals; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } srcTangents; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } dstTangents; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } dependency0Positions; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } dependency0Normals; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } dependency0Tangents; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } dependency1Positions; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } dependency1Normals; struct { BOOL isActive; unsigned long long bufferAttributeFormat; unsigned long long bufferAttributeOffset; unsigned long long bufferLayoutStride; } dependency1Tangents; } _stageInputOutputDescriptors; id /* block */ _currentUpdateComputeEncoderProvider; id _currentUpdateComputeEncoder; struct { id srcPositions; id dstPositions; id srcNormals; id dstNormals; id srcTangents; id dstTangents; id dependency0Positions; id dependency0Normals; id dependency0Tangents; id dependency1Positions; id dependency1Normals; id dependency1Tangents; } _currentUpdateBuffers; } @property (readonly, nonatomic) id device; @property (readonly, nonatomic) id currentBlitEncoder; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @property (readonly, nonatomic) id currentComputeEncoder; @property (readonly, nonatomic) id srcPositionBuffer; @property (readonly, nonatomic) id dstPositionBuffer; @property (readonly, nonatomic) id srcNormalBuffer; @property (readonly, nonatomic) id dstNormalBuffer; @property (readonly, nonatomic) id srcTangentBuffer; @property (readonly, nonatomic) id dstTangentBuffer; - (void)dealloc; - (struct { void /* unknown type, empty encoding */ x0[6]; })_currentFrustumInfo; - (id)_currentRenderContext; - (id)_currentResourceManager; - (struct { struct { void /* unknown type, empty encoding */ x0[4]; } x0; struct { void /* unknown type, empty encoding */ x0[4]; } x1; struct { void /* unknown type, empty encoding */ x0[4]; } x2; })_currentTransforms; - (void)configureStageInputOutputDescriptor:(id)a0 withDeformerFunction:(id)a1; - (id)deformer; - (id)dependency0NormalBuffer; - (id)dependency0PositionBuffer; - (id)dependency0TangentBuffer; - (id)dependency1NormalBuffer; - (id)dependency1PositionBuffer; - (id)dependency1TangentBuffer; - (id)dependencyBufferForInput:(unsigned long long)a0 dependencyMesh:(id)a1; - (id)dependencyBufferForInput:(unsigned long long)a0 dependencyStack:(id)a1; - (void)setStageInputOutputBuffersToComputeEncoder:(struct SCNMTLComputeCommandEncoder { id x0[31]; unsigned long long x1[31]; id x2[128]; id x3[16]; id x4; id x5; id x6; struct SCNMTLBufferPool *x7; unsigned int x8; unsigned long long x9[2]; unsigned long long x10[1]; } *)a0; - (void)setStageInputOutputBuffersToCurrentComputeEncoder; @end