@interface SCNAnimationEvent : NSObject { double _eventTime; id /* block */ _eventBlock; } + (id)animationEventWithKeyTime:(double)a0 block:(id /* block */)a1; - (double)time; - (void)setTime:(double)a0; - (id)init; - (void)dealloc; - (void)setEventBlock:(id /* block */)a0; - (id /* block */)eventBlock; @end