@interface SCNAction : NSObject { struct SCNCAction { void /* function */ **x0; double x1; id /* block */ x2; id x3; BOOL x4; double x5; double x6; double x7; double x8; double x9; BOOL x10; BOOL x11; id /* block */ x12; struct __CFString *x13; long long x14; double x15; double x16; double x17; double x18; } *_caction; } @property (class, readonly) BOOL supportsSecureCoding; @property (nonatomic) double duration; @property (nonatomic) long long timingMode; @property (nonatomic) id /* block */ timingFunction; @property (nonatomic) double speed; + (id)unhide; + (id)runBlock:(id /* block */)a0; + (id)hide; + (id)fadeInWithDuration:(double)a0; + (id)fadeOutWithDuration:(double)a0; + (id)sequence:(id)a0; + (id)removeFromParentNode; + (id)group:(id)a0; + (id)runBlock:(id /* block */)a0 queue:(id)a1; + (id)actionNamed:(id)a0; + (id)customActionWithDuration:(double)a0 actionBlock:(id /* block */)a1; + (id)moveBy:(struct SCNVector3 { float x0; float x1; float x2; })a0 duration:(double)a1; + (id)moveTo:(struct SCNVector3 { float x0; float x1; float x2; })a0 duration:(double)a1; + (id)performSelector:(SEL)a0 onTarget:(id)a1; + (id)repeatAction:(id)a0 count:(unsigned long long)a1; + (id)repeatActionForever:(id)a0; + (id)rotateByX:(double)a0 y:(double)a1 z:(double)a2 duration:(double)a3; + (id)rotateToX:(double)a0 y:(double)a1 z:(double)a2 duration:(double)a3; + (id)scaleBy:(double)a0 duration:(double)a1; + (id)scaleTo:(double)a0 duration:(double)a1; + (id)waitForDuration:(double)a0; + (id)waitForDuration:(double)a0 withRange:(double)a1; + (BOOL)editingModeEnabled; + (id)fadeOpacityBy:(double)a0 duration:(double)a1; + (id)fadeOpacityTo:(double)a0 duration:(double)a1; + (id)javaScriptActionWithScript:(id)a0 duration:(double)a1; + (id)moveByX:(double)a0 y:(double)a1 z:(double)a2 duration:(double)a3; + (id)playAudioSource:(id)a0 waitForCompletion:(BOOL)a1; + (id)rotateByAngle:(double)a0 aroundAxis:(struct SCNVector3 { float x0; float x1; float x2; })a1 duration:(double)a2; + (id)rotateToAxisAngle:(struct SCNVector4 { float x0; float x1; float x2; float x3; })a0 duration:(double)a1; + (id)rotateToX:(double)a0 y:(double)a1 z:(double)a2 duration:(double)a3 shortestUnitArc:(BOOL)a4; + (id)runAction:(id)a0 onChildNodeWithName:(id)a1; + (void)setEditingModeEnabled:(BOOL)a0; - (BOOL)finished; - (id)init; - (void)dealloc; - (id)parameters; - (void)encodeWithCoder:(id)a0; - (void)setFinished:(BOOL)a0; - (id)copy; - (void)setCompletionBlock:(id /* block */)a0; - (BOOL)isRelative; - (void)setKey:(id)a0; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (BOOL)isCustom; - (double)durationRange; - (struct SCNCAction { void /* function */ **x0; double x1; id /* block */ x2; id x3; BOOL x4; double x5; double x6; double x7; double x8; double x9; BOOL x10; BOOL x11; id /* block */ x12; struct __CFString *x13; long long x14; double x15; double x16; double x17; double x18; } *)caction; - (double)ratioForTime:(double)a0; - (id)reversedAction; - (void)setCppAction:(void *)a0; - (void)updateWithTarget:(id)a0 forTime:(double)a1; - (void)wasAddedToTarget:(id)a0 atTime:(double)a1; - (void)wasPausedWithTarget:(id)a0 atTime:(double)a1; - (void)wasRemovedFromTarget:(id)a0 atTime:(double)a1; - (void)willResumeWithTarget:(id)a0 atTime:(double)a1; - (void)willStartWithTarget:(id)a0 atTime:(double)a1; - (void)setDurationRange:(double)a0; - (void)timeJumpWithTarget:(id)a0 timeOffset:(double)a1; @end