@class NSThread, CADisplayLink; @interface RBAnimationTimer : NSObject { struct _opaque_pthread_mutex_t { long long __sig; char __opaque[56]; } _mutex; struct _opaque_pthread_cond_t { long long __sig; char __opaque[40]; } _cond; struct objc_ptr { NSThread *_p; } _thread; struct objc_ptr { CADisplayLink *_p; } _link; unsigned int _empty_ttl; int _frame_rate; int _pending_frame_rate; } - (id)init; - (void)dealloc; - (id).cxx_construct; - (void).cxx_destruct; - (void)thread:(id)a0; - (void)dispatchHandlers:(id)a0; @end