@class NSMapTable, NSObject; @protocol OS_dispatch_queue; @interface REConcurrentDictionary : NSObject { NSMapTable *_table; NSObject *_queue; } @property (readonly) unsigned long long count; - (id)init; - (void)removeAllObjects; - (void)setObject:(id)a0 forKey:(id)a1; - (void)setObject:(id)a0 forKeyedSubscript:(id)a1; - (void)removeObjectForKey:(id)a0; - (void).cxx_destruct; - (id)objectForKeyedSubscript:(id)a0; - (id)objectForKey:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initStrongToStrongDictionary; - (id)initWeakToStrongDictionary; @end