@class PTMetalContext, PTFaceAttributesNetwork, PTEffectResources, PTEffectRenderer, PTEffectDescriptor, NSObject, PTHumanDetections; @protocol OS_dispatch_queue; @interface PTEffect : NSObject { PTEffectRenderer *_delegate; PTMetalContext *_metalContext; NSObject *_asyncInitQueue; BOOL _asynchronous; int _frameId; struct OpaqueVTPixelTransferSession { } *_pixelTransferSession; PTFaceAttributesNetwork *_faceAttributesNetwork; PTEffectResources *_resources; PTEffectDescriptor *_effectDescriptor; BOOL _asyncInitialization; BOOL _rebuildEffect; long long _debugType; PTHumanDetections *_humanDetections; double _lastFrameTime; double _lastDetectionUpdate; struct os_unfair_lock_s { unsigned int _os_unfair_lock_opaque; } _delegateLock; } @property long long effectQuality; + (int)prewarmForMediaserverd; + (int)prewarmWithFormat:(struct opaqueCMFormatDescription { } *)a0 metalCommandQueue:(id)a1 effectType:(unsigned long long)a2 sharedResources:(id)a3; + (void)disableAsynchronousWork; + (struct PTEffectPixelBufferDescriptor { struct CGSize { double x0; double x1; } x0; unsigned int x1; })personSegmentationMatteFormatForColorSize:(struct CGSize { double x0; double x1; })a0; - (id)initWithDescriptor:(id)a0; - (void)reset; - (void)dealloc; - (void)setDebug:(long long)a0; - (void).cxx_destruct; - (int)setEffectType:(unsigned long long)a0; - (int)render:(id)a0; - (id)activeReactions; - (id)initWithFormat:(struct opaqueCMFormatDescription { } *)a0 metalCommandQueue:(id)a1 availableEffectTypes:(unsigned long long)a2 activeEffectType:(unsigned long long)a3 effectQuality:(long long)a4; - (int)_setEffectType:(unsigned long long)a0; - (void)_setEffectQuality:(long long)a0; - (id)initWithDescriptor:(id)a0 sharedResources:(id)a1; - (id)initWithFormat:(struct opaqueCMFormatDescription { } *)a0 metalCommandQueue:(id)a1 availableEffectTypes:(unsigned long long)a2 activeEffectType:(unsigned long long)a3 prewarmOnly:(BOOL)a4 effectQuality:(long long)a5; - (BOOL)isRenderRequiredForRequest:(id)a0; - (void)keepOldDelegateAlive:(id)a0; - (int)renderReaction:(id)a0 effectRenderRequest:(id)a1; - (int)updateEffectDelegate:(BOOL)a0; - (BOOL)validPixelBuffer:(struct __CVBuffer { } *)a0; - (int)validateRenderRequest:(id)a0 reactionOnly:(BOOL)a1; - (int)waitForInitialization; @end