@class NSObject; @protocol OS_dispatch_queue; @interface CSVolumeMonitor : CSEventMonitor { NSObject *_queue; float _musicVolumeLevel; float _alarmVolumeLevel; } + (id)sharedInstance; - (id)init; - (void)dealloc; - (void)fetchVolumeFromAVSystemControllerForAudioCategory:(id)a0; - (void)_notifyObserver:(id)a0 volumeDidChanged:(float)a1 forAudioCategory:(id)a2; - (void)_startMonitoringWithQueue:(id)a0; - (void)systemControllerDied:(id)a0; - (void)systemVolumeDidChange:(id)a0; - (BOOL)_fetchSystemVolumeForCategory:(id)a0 usingSystemController:(id)a1 volume:(float *)a2; - (float)alarmVolume; - (float)_getNewSystemVolumesWithNotification:(id)a0 category:(id)a1; - (void).cxx_destruct; - (void)_startObservingSystemControllerLifecycle; - (BOOL)_supportAVSystemVolumeFetch; - (float)musicVolume; - (void)startObservingSystemVolumes; - (void)musicVolumeWithCompletion:(id /* block */)a0; @end