@class CSKeywordAnalyzerNDAPI, CSAsset, CSContinuousVoiceTriggerConfig, NSMutableDictionary, CSAudioTimeConverter, NSObject, CSAudioRecordContext; @protocol OS_dispatch_queue, CSContinuousVoiceTriggerDelegate; @interface CSContinuousVoiceTrigger : NSObject @property (retain, nonatomic) NSObject *queue; @property (retain, nonatomic) CSAsset *currentAsset; @property (retain, nonatomic) CSKeywordAnalyzerNDAPI *keywordAnalyzer; @property (nonatomic) float keywordThreshold; @property (nonatomic) long long mode; @property (nonatomic) unsigned long long analyzedSampleCount; @property (nonatomic) unsigned long long triggerEndSampleCount; @property (nonatomic) unsigned long long twoShotDecisionWaitSamples; @property (nonatomic) float twoShotThreshold; @property (nonatomic) unsigned long long activeChannel; @property (retain, nonatomic) CSAudioRecordContext *audioRecordContext; @property (retain, nonatomic) CSContinuousVoiceTriggerConfig *cvtConfig; @property (retain, nonatomic) NSMutableDictionary *lastVoiceTriggerScores; @property (nonatomic) BOOL hasResetShotAnalyzerBestScore; @property (nonatomic) unsigned long long heartbeatFactor; @property (weak, nonatomic) id delegate; @property (retain, nonatomic) CSAudioTimeConverter *audioTimeConverter; - (void)_setAsset:(id)a0; - (void)startDetectTwoShot:(id)a0; - (id)init; - (void)_keywordAnalyzerNDAPI:(id)a0 hasResultAvailable:(id)a1 forChannel:(unsigned long long)a2 lastVoiceTriggerScore:(float)a3 phId:(unsigned long long)a4; - (void)_shotAnalyzerNDAPI:(id)a0 hasResultAvailable:(id)a1 forChannel:(unsigned long long)a2; - (void)_reset; - (void)start; - (void)processAudioSamples:(id)a0; - (void)resetWithAudioRecordContext:(id)a0; - (void).cxx_destruct; - (void)setAsset:(id)a0; @end