@interface PKPhysicsJointRope : PKPhysicsJoint { struct b2RopeJointDef { int type; void *userData; struct b2Body *bodyA; struct b2Body *bodyB; BOOL collideConnected; struct b2Vec2 { float x; float y; } localAnchorA; struct b2Vec2 { float x; float y; } localAnchorB; float maxLength; } _jointDef; struct b2RopeJoint { void /* function */ **x0; int x1; struct b2Joint *x2; struct b2Joint *x3; struct b2JointEdge { struct b2Body *x0; struct b2Joint *x1; struct b2JointEdge *x2; struct b2JointEdge *x3; } x4; struct b2JointEdge { struct b2Body *x0; struct b2Joint *x1; struct b2JointEdge *x2; struct b2JointEdge *x3; } x5; struct b2Body *x6; struct b2Body *x7; BOOL x8; BOOL x9; void *x10; struct b2Vec2 { float x0; float x1; } x11; struct b2Vec2 { float x0; float x1; } x12; float x13; float x14; float x15; int x16; int x17; struct b2Vec2 { float x0; float x1; } x18; struct b2Vec2 { float x0; float x1; } x19; struct b2Vec2 { float x0; float x1; } x20; struct b2Vec2 { float x0; float x1; } x21; struct b2Vec2 { float x0; float x1; } x22; float x23; float x24; float x25; float x26; float x27; int x28; } *_joint; struct CGPoint { double x; double y; } _anchorA; struct CGPoint { double x; double y; } _anchorB; } @property (nonatomic) double maxLength; + (BOOL)supportsSecureCoding; + (id)jointWithBodyA:(id)a0 bodyB:(id)a1 anchorA:(struct CGPoint { double x0; double x1; })a2 anchorB:(struct CGPoint { double x0; double x1; })a3; - (void)encodeWithCoder:(id)a0; - (id).cxx_construct; - (void)create; - (id)initWithCoder:(id)a0; - (struct b2Joint { void /* function */ **x0; int x1; struct b2Joint *x2; struct b2Joint *x3; struct b2JointEdge { struct b2Body *x0; struct b2Joint *x1; struct b2JointEdge *x2; struct b2JointEdge *x3; } x4; struct b2JointEdge { struct b2Body *x0; struct b2Joint *x1; struct b2JointEdge *x2; struct b2JointEdge *x3; } x5; struct b2Body *x6; struct b2Body *x7; BOOL x8; BOOL x9; void *x10; } *)_joint; - (struct b2JointDef { int x0; void *x1; struct b2Body *x2; struct b2Body *x3; BOOL x4; } *)_jointDef; - (id)initWithBodyA:(id)a0 bodyB:(id)a1 anchorA:(struct CGPoint { double x0; double x1; })a2 anchorB:(struct CGPoint { double x0; double x1; })a3; - (BOOL)isEqualToRopeJoint:(id)a0; - (void)set_joint:(struct b2Joint { void /* function */ **x0; int x1; struct b2Joint *x2; struct b2Joint *x3; struct b2JointEdge { struct b2Body *x0; struct b2Joint *x1; struct b2JointEdge *x2; struct b2JointEdge *x3; } x4; struct b2JointEdge { struct b2Body *x0; struct b2Joint *x1; struct b2JointEdge *x2; struct b2JointEdge *x3; } x5; struct b2Body *x6; struct b2Body *x7; BOOL x8; BOOL x9; void *x10; } *)a0; @end