@class UIImage, NSString; @protocol PUDisplayAsset; @interface _PreloadedImageResult : NSObject @property (readonly, nonatomic) id asset; @property (readonly, nonatomic) UIImage *image; @property (readonly, nonatomic) BOOL imageIsFullQuality; @property (readonly, nonatomic) struct CGImage { } *gainMapImage; @property (readonly, nonatomic) float gainMapValue; @property (readonly, nonatomic) double timeIntervalSinceRequest; @property (readonly, nonatomic) struct CGSize { double x0; double x1; } targetSize; @property (readonly, nonatomic) NSString *debugDescription; - (id)description; - (void).cxx_destruct; - (id)initWithPreloadedImage:(id)a0; @end