@class PUParallaxLayerStackViewModel; @interface PUParallaxLayerStackView : UIView @property (retain, nonatomic) PUParallaxLayerStackViewModel *viewModel; @property (nonatomic) struct CGPoint { double x; double y; } motionVector; - (void)setFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)_updateContainerFrame; @end