@class NSPredicate, NSArray, NSObject; @protocol OS_dispatch_queue, _PXScoreLabGraphViewDelegate; @interface _PXScoreLabGraphView : UIView { double _leftMargin; double _rightMargin; double _topMargin; double _bottomMargin; double _graphWidth; double _graphHeight; double _minXValue; double _maxXValue; double _minYValue; double _maxYValue; double _baseMinXValue; double _baseMaxXValue; double _baseMinYValue; double _baseMaxYValue; double _minXValueAtBeginningOfGesture; double _maxXValueAtBeginningOfGesture; double _minYValueAtBeginningOfGesture; double _maxYValueAtBeginningOfGesture; struct CGPoint { double x; double y; } _locationAtBeginningOfGesture; NSArray *_allXValues; NSArray *_allYValues; double _Ex; double _Ex2; double _Ey; double _Ey2; double _Exy; unsigned long long _numberOfIgnoredAssets; NSObject *_serialQueue; } @property (copy) id /* block */ xScoreValueGetter; @property (copy) id /* block */ yScoreValueGetter; @property unsigned long long graphType; @property (retain) NSPredicate *assetPredicate; @property (weak) id<_PXScoreLabGraphViewDelegate> delegate; - (void)reloadData; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)drawRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)cancelGesture; - (void)enumerateAssetsUsingBlock:(id /* block */)a0; - (void)panned:(id)a0; - (void)drawAxisInContext:(struct CGContext { } *)a0 minXValue:(double)a1 maxXValue:(double)a2 minYValue:(double)a3 maxYValue:(double)a4; - (void)drawCorrelationInContext:(struct CGContext { } *)a0; - (void)drawDistributionInContext:(struct CGContext { } *)a0; - (void)drawTextPanelWithNumberOfAssets:(long long)a0 numberOfIgnoredAssets:(unsigned long long)a1 rho:(double)a2 inContext:(struct CGContext { } *)a3; - (void)drawXMean:(double)a0 andStddev:(double)a1 inContext:(struct CGContext { } *)a2; - (void)drawYMean:(double)a0 andStddev:(double)a1 inContext:(struct CGContext { } *)a2; - (void)loadCorrelationData; - (void)loadDistributionData; - (void)pinched:(id)a0; - (void)startGestureAtLocation:(struct CGPoint { double x0; double x1; })a0; - (void)updateGestureWithLocation:(struct CGPoint { double x0; double x1; })a0 scale:(double)a1; @end