@class NSIndexSet; @protocol PXTilingControllerPreheatHandler; @interface PXTilingControllerPreheatRecord : NSObject @property (readonly, weak, nonatomic) id preheatHandler; @property (readonly, nonatomic) void *context; @property (nonatomic) unsigned long long tileGroup; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } padding; @property (retain, nonatomic) NSIndexSet *preheatedTileIndexes; - (void).cxx_destruct; - (id)initWithPreheatHandler:(id)a0 context:(void *)a1; @end