@class UIColor, NSString, PXStoryChromeButtonSpec, NSSymbolContentTransition, NSArray, UIMenu; @protocol NSObject, PXDisplayAsset, PXStoryChromeButtonMenuDelegate; @interface PXStoryChromeButtonConfiguration : NSObject @property (retain, nonatomic) PXStoryChromeButtonSpec *spec; @property (weak, nonatomic) id target; @property (nonatomic) SEL action; @property (retain, nonatomic) UIMenu *menu; @property (weak, nonatomic) id menuDelegate; @property (weak, nonatomic) id customContextMenuInteractionDelegate; @property (nonatomic) long long backgroundStyle; @property (nonatomic) long long systemImageStyle; @property (nonatomic) long long preferredSystemImageWeight; @property (nonatomic) double preferredSystemImagePointSize; @property (nonatomic) struct CGPoint { double x; double y; } offset; @property (retain, nonatomic) NSSymbolContentTransition *symbolTransition; @property (copy, nonatomic) NSString *systemImageName; @property (copy, nonatomic) id displayAsset; @property (readonly, nonatomic) BOOL hasPrimaryImageContent; @property (copy, nonatomic) NSString *label; @property (nonatomic) BOOL backgroundExtendsUnderLabel; @property (copy, nonatomic) NSString *badgeSystemImageName; @property (copy, nonatomic) NSArray *badgeSystemImageColors; @property (readonly, nonatomic) BOOL hasBadgeImageContent; @property (nonatomic) unsigned long long badgeEdges; @property (nonatomic) struct CGSize { double width; double height; } badgePadding; @property (nonatomic) double badgeBorderWidth; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } contentEdgeInsets; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } hitTestEdgeOutsets; @property (retain, nonatomic) UIColor *tintColor; @property (retain, nonatomic) UIColor *focusedTintColor; @property (retain, nonatomic) UIColor *solidBackgroundColor; @property (nonatomic) struct CGAffineTransform { double a; double b; double c; double d; double tx; double ty; } transform; @property (nonatomic) BOOL enabled; @property (nonatomic) BOOL applyTintColorAsHierarchicalColor; @property (nonatomic) BOOL backgroundColorAdaptsToHoveredState; @property (nonatomic) long long pointerShape; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } pointerShapeInsets; @property (copy, nonatomic) NSString *axLabel; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)init; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end