@interface PXPhotosSlideAnimationDelegate : PXGDefaultAnimationDelegate { struct CGPoint { double x; double y; } _viewportShift; } - (void)animation:(id)a0 adjustGeometries:(inout struct { struct { double x0; double x1; double x2; } x0; } *)a1 styles:(inout struct { float x0; struct { union { struct { float x0; float x1; float x2; float x3; } x0; float x1[4]; } x0; } x1; float x2; float x3; float x4; float x5; unsigned short x6; unsigned char x7; float x8; struct { void /* unknown type, empty encoding */ x0[4]; } x9; } *)a2 infos:(inout struct { unsigned char x0; unsigned char x1; float x2; long long x3; unsigned short x4; unsigned char x5; } *)a3 forSpriteAppearingIntoRootIndexRange:(struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })a4; - (void)animation:(id)a0 prepareWithRootLayout:(id)a1 viewportShift:(struct CGPoint { double x0; double x1; })a2; - (void)animation:(id)a0 adjustGeometries:(inout struct { struct { double x0; double x1; double x2; } x0; } *)a1 styles:(inout struct { float x0; struct { union { struct { float x0; float x1; float x2; float x3; } x0; float x1[4]; } x0; } x1; float x2; float x3; float x4; float x5; unsigned short x6; unsigned char x7; float x8; struct { void /* unknown type, empty encoding */ x0[4]; } x9; } *)a2 infos:(inout struct { unsigned char x0; unsigned char x1; float x2; long long x3; unsigned short x4; unsigned char x5; } *)a3 forSpriteDisappearingFromRootIndexRange:(struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })a4; @end