@class NSTimer; @interface PXMockAudioSession : PXAudioSession { NSTimer *_currentTimeUpdateTimer; struct { long long value; int timescale; unsigned int flags; long long epoch; } _currentTime; } - (void)play; - (void)pause; - (void).cxx_destruct; - (struct { long long x0; int x1; unsigned int x2; long long x3; })currentTime; - (void)prepareToPlay; - (void)_handleCurrentTimeUpdateTimer:(id)a0; - (void)_invalidateCurrentTimeUpdateTimer; - (void)_startCurrentTimeUpdateTimer; - (id)initWithAsset:(id)a0 volume:(float)a1 startTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a2 queue:(id)a3 audioSessionDelegate:(id)a4; - (void)playFromTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a0; @end