@class UIColor, PXGShader, PXGUniform; @interface PXGTextLegibilityEffect : PXGEffect { PXGShader *_shader; PXGUniform *_values; } @property (retain, nonatomic) UIColor *tintColor; @property (nonatomic) double alpha; @property (nonatomic) double strength; - (id)initWithEntityManager:(id)a0; - (id)shader; - (void).cxx_destruct; - (void)_updateValues; @end