@class NSString; @interface PXGSpriteDataStore : NSObject { unsigned int _capacity; } @property (nonatomic) unsigned int count; @property (readonly, nonatomic) struct { unsigned int x0; } *entities; @property (readonly, nonatomic) struct { struct { double x0; double x1; double x2; } x0; } *geometries; @property (readonly, nonatomic) struct { float x0; struct { union { struct { float x0; float x1; float x2; float x3; } x0; float x1[4]; } x0; } x1; float x2; float x3; float x4; float x5; unsigned short x6; unsigned char x7; float x8; struct { void /* unknown type, empty encoding */ x0[4]; } x9; } *styles; @property (readonly, nonatomic) struct { unsigned char x0; unsigned char x1; float x2; long long x3; unsigned short x4; unsigned char x5; } *infos; @property (nonatomic) struct { unsigned int x0; struct *x1; struct *x2; struct *x3; struct *x4; } sprites; @property (readonly, copy, nonatomic) NSString *diagnosticDescription; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)newSpriteDataStore; - (id)init; - (void)dealloc; - (id)_init; - (void)insertSpritesInRange:(struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })a0; - (id)spriteIndexesInRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)recycle; - (void)_collectSpriteIndexes:(id)a0 inRange:(struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })a1 inRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a2; - (void)enumerateSpritesInRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 usingBlock:(id /* block */)a1; - (id)spriteAtIndexes:(id)a0 inRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1; - (id)spriteIndexesWithSpriteInfoFlags:(unsigned char)a0; - (struct { unsigned int x0; struct *x1; struct *x2; struct *x3; struct *x4; })spritesInRange:(struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })a0; - (void)moveSpritesFromIndexes:(struct __CFArray { } *)a0 toIndexes:(id)a1; - (void)clearEntities; - (void)moveSpritesInRange:(struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })a0 toRange:(struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })a1; - (void)removeSpritesInRange:(struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })a0; - (struct { struct *x0; struct *x1; struct *x2; struct *x3; })spriteAtIndex:(unsigned int)a0; - (void)enumerateSpritesInRange:(struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })a0 usingBlock:(id /* block */)a1; - (void)applyChangeDetails:(id)a0; @end