@class NSArray, PXGShader; @interface PXGCombinedEffect : PXGEffect { PXGShader *_combinedShader; } @property (readonly, nonatomic) NSArray *effects; + (id)combinedShaderSourceForEffects:(id)a0; - (id)initWithEntityManager:(id)a0; - (id)shader; - (id)description; - (void).cxx_destruct; - (id)initWithEffects:(id)a0; @end