@class _PXGAbsoluteSublayoutComposition; @interface PXGAbsoluteCompositeLayout : PXGCompositeLayout @property (readonly, nonatomic) _PXGAbsoluteSublayoutComposition *absoluteComposition; @property (nonatomic) BOOL shouldUpdateSublayoutsInStrictOrder; - (void)insertSublayout:(id)a0 atIndex:(long long)a1; - (id)init; - (void)setContentSize:(struct CGSize { double x0; double x1; })a0; - (void)removeSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a0; - (void)insertSublayoutProvider:(id)a0 inRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (id)initWithComposition:(id)a0; - (void).cxx_destruct; - (void)setFrames:(const struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } *)a0 forSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 forSublayoutAtIndex:(long long)a1; - (void)setOrigin:(struct CGPoint { double x0; double x1; })a0 forSublayoutAtIndex:(long long)a1; - (void)setOrigins:(const struct CGPoint { double x0; double x1; } *)a0 forSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setReferenceDepth:(double)a0 forSublayoutAtIndex:(long long)a1; - (void)setReferenceDepths:(const double *)a0 forSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setSpriteTransform:(struct { struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x0; double x1; })a0 forSublayoutAtIndex:(long long)a1; - (void)setZPosition:(double)a0 forSublayoutAtIndex:(long long)a1; - (void)setZPositions:(const double *)a0 forSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; @end