@class PXAssetsSectionLayoutSpec; @interface PXAssetsSectionConfigurator : NSObject { PXAssetsSectionLayoutSpec *_assetsSectionLayoutSpec; } @property (readonly, nonatomic) long long variant; @property (readonly, nonatomic) PXAssetsSectionLayoutSpec *assetsSectionLayoutSpec; @property (readonly, nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } containerInsets; - (struct CGSize { double x0; double x1; })estimatedSizeOfSectionForAssetCollection:(id)a0 isCurated:(BOOL)a1 numberOfAssets:(long long)a2 referenceSize:(struct CGSize { double x0; double x1; })a3; - (id)init; - (id)initWithExtendedTraitCollection:(id)a0 assetsSectionLayoutSpec:(id)a1; - (void)configureAssetSectionLayout:(id)a0; - (id)updatedHeaderLayout:(id)a0 withHeaderStyle:(long long)a1 forAssetSectionLayout:(id)a2; - (BOOL)supportsAspectRatioToggle; - (void).cxx_destruct; - (long long)numberOfZoomStepsWithDataSource:(id)a0; - (id)headerSpecForHeaderStyle:(long long)a0 assetSectionLayout:(id)a1; - (long long)initialZoomStep; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })containerFrameForAssetSectionLayout:(id)a0; @end