@class PXAssetReference; @protocol PXDisplayAssetCollection; @interface PXAssetCollectionReference : PXSectionedObjectReference @property (readonly, nonatomic) id assetCollection; @property (readonly, nonatomic) PXAssetReference *keyAssetReference; - (id)initWithAssetCollection:(id)a0 keyAssetReference:(id)a1 indexPath:(struct PXSimpleIndexPath { long long x0; long long x1; long long x2; long long x3; })a2; - (void).cxx_destruct; @end