@class PFSceneTaxonomy, NSString, NSMutableDictionary; @interface CLSTaxonomyBasedModel : NSObject { NSMutableDictionary *_signalNodeBySignalName; NSMutableDictionary *_signalNodeBySignalIdentifier; } @property (readonly) PFSceneTaxonomy *sceneTaxonomy; @property (readonly) NSString *identifier; - (void).cxx_destruct; - (id)taxonomyNodeForSceneIdentifier:(unsigned int)a0; - (id)initWithSceneTaxonomy:(id)a0; - (id)nodeForSignalIdentifier:(unsigned long long)a0; - (id)sceneIdentifiersFromSceneClassifications:(id)a0 passingThresholdOfType:(unsigned long long)a1; - (id)sceneNamesFromSceneClassifications:(id)a0 passingThresholdOfType:(unsigned long long)a1; - (id)confidenceThresholdBySceneIdentifierForSceneNames:(id)a0 withThresholdType:(unsigned long long)a1; - (BOOL)nodeIsSupported:(id)a0; - (BOOL)nodeRefIsSupported:(void *)a0; - (id)sceneIdentifierBySceneNameForSceneNames:(id)a0; - (id)sceneIdentifiersForSceneNames:(id)a0 includingChildScenes:(BOOL)a1; - (id)taxonomyNodeForName:(id)a0; - (void *)taxonomyNodeRefForName:(id)a0; - (void *)taxonomyNodeRefForSceneIdentifier:(unsigned int)a0; @end