@class NSString, NSSet, PFSceneTaxonomy; @interface CLSSceneTaxonomyHierarchyNode : NSObject { void *_taxonomyNodeRef; PFSceneTaxonomy *_sceneTaxonomy; BOOL _forSceneNetOnly; } @property (readonly) NSString *name; @property (readonly) unsigned int identifier; @property (readonly) NSString *localizedName; @property (readonly) NSSet *localizedSynonyms; @property (readonly) BOOL isIndexed; - (void).cxx_destruct; - (void)traverseChildrenUsingNameBlock:(id /* block */)a0; - (void)visitChildrenUsingNameBlock:(id /* block */)a0; - (void)visitParentsUsingNameBlock:(id /* block */)a0; - (id)initWithSceneTaxonomyNodeRef:(void *)a0 inSceneTaxonomy:(id)a1 forSceneNetOnly:(BOOL)a2; @end