@class NSArray, NSMutableDictionary; @interface CLSSceneConfidenceThresholdHelper : NSObject { NSArray *_sceneNames; unsigned long long _thresholdType; NSMutableDictionary *_confidenceThresholdBySceneIdentifierBySceneModelIdentifier; struct os_unfair_lock_s { unsigned int _os_unfair_lock_opaque; } _confidenceThresholdBySceneIdentifierBySceneModelIdentifierLock; BOOL _useEntityNet; } - (void).cxx_destruct; - (id)confidenceThresholdBySceneIdentifierWithCurationModel:(id)a0; - (id)initForEntityNetWithSceneNames:(id)a0 thresholdType:(unsigned long long)a1; - (id)initWithSceneNames:(id)a0 thresholdType:(unsigned long long)a1; - (void)_commonInitWithSceneNames:(id)a0 thresholdType:(unsigned long long)a1; @end