@class PFSceneTaxonomy, NSString, NSSet; @interface PFSceneTaxonomyNode : NSObject { void *_nodeRef; } @property (readonly) PFSceneTaxonomy *taxonomy; @property (readonly) unsigned int sceneClassId; @property (readonly) unsigned long long networkId; @property (readonly, copy) NSString *name; @property (readonly, getter=isIndexed) BOOL indexed; @property (readonly) double searchThreshold; @property (readonly, getter=searchThreshold) double threshold; @property (readonly) double highRecallThreshold; @property (readonly) double highPrecisionThreshold; @property (readonly) double precision0point6Threshold; @property (readonly) double f0point5Threshold; @property (readonly) double f1Threshold; @property (readonly) double f2Threshold; @property (readonly) double graphHighPrecisionThreshold; @property (readonly) double graphHighRecallThreshold; @property (readonly, copy) NSSet *parents; @property (readonly, copy) NSSet *children; @property (readonly, copy) NSSet *detectors; @property (readonly, getter=isRoot) BOOL root; - (unsigned long long)hash; - (id)description; - (id)localizedLabel; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)initWithNodeRef:(void *)a0 taxonomy:(id)a1; - (BOOL)isEqualToNode:(id)a0; - (id)localizedSynonyms; - (void)traverse:(long long)a0 visitor:(id /* block */)a1; @end