@class NSString, PFSceneTaxonomyNode, NSBundle; @interface PFSceneTaxonomy : PFCachingArchiveIndex { struct unique_ptr, boost::interprocess::iset_index>, std::default_delete, boost::interprocess::iset_index>>> { struct __compressed_pair, boost::interprocess::iset_index> *, std::default_delete, boost::interprocess::iset_index>>> { void *__value_; } __ptr_; } _backingFile; const void *_nameMap; const void *_sceneMap; NSString *_identifier; NSString *_dataPath; NSBundle *_localizationBundle; NSString *_tableName; BOOL _forceIndexed; } @property (class, readonly) NSString *latestTaxonomyIdentifier; @property (readonly, getter=digest) NSString *sha256Hash; @property (readonly) PFSceneTaxonomyNode *rootNode; @property (readonly, copy) NSString *digest; @property (readonly) void *rootNodeRef; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)sharedTaxonomy; - (id)localizedStringForKey:(id)a0; - (unsigned long long)indexFileVersion; - (id)init; - (const char *)indexLabel; - (unsigned long long)nodeCount; - (struct unique_ptr> { struct __compressed_pair> { struct ArchiveLineParser *x0; } x0; })archiveLineParserForIndexPath:(id)a0; - (id).cxx_construct; - (id)nodeForName:(id)a0; - (id)indexName; - (void).cxx_destruct; - (BOOL)loadIndexFile:(const char *)a0 fileSize:(long long)a1; - (BOOL)loadOrCreateIndex; - (id)initWithIdentifier:(id)a0 error:(id *)a1; - (id)initWithLatestTaxonomy; - (void *)nodeRefForSceneClassId:(unsigned int)a0; - (id)nodeForSceneClassId:(unsigned int)a0; - (id)dataArchivePath; - (id)initWithDataPath:(id)a0 identifier:(id)a1 localizationBundle:(id)a2 tableName:(id)a3 error:(id *)a4; - (void *)nodeRefForName:(id)a0; - (id)initWithDataPath:(id)a0 localizationBundle:(id)a1 tableName:(id)a2; - (unsigned int)sceneClassIdForName:(id)a0; @end