@class NSString; @interface PFSceneGeography : PFCachingArchiveIndex { NSString *_dataArchivePath; struct unique_ptr, boost::interprocess::iset_index>, std::default_delete, boost::interprocess::iset_index>>> { struct __compressed_pair, boost::interprocess::iset_index> *, std::default_delete, boost::interprocess::iset_index>>> { void *__value_; } __ptr_; } _backingFile; const void *_floatMap; const void *_scenes; const void *_poi; } @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (unsigned long long)indexFileVersion; - (const char *)indexLabel; - (struct unique_ptr> { struct __compressed_pair> { struct ArchiveLineParser *x0; } x0; })archiveLineParserForIndexPath:(id)a0; - (id).cxx_construct; - (id)indexName; - (void).cxx_destruct; - (BOOL)loadIndexFile:(const char *)a0 fileSize:(long long)a1; - (BOOL)loadOrCreateIndex; - (BOOL)indexSupported; - (id)dataArchivePath; - (struct c_iterator, boost::interprocess::iset_index>>, std::pair, boost::interprocess::allocator, boost::interprocess::iset_index>>>, pf::SceneGeographyNode>>> { struct offset_ptr, boost::interprocess::iset_index>>, std::pair, boost::interprocess::allocator, boost::interprocess::iset_index>>>, pf::SceneGeographyNode>>, long, unsigned long, 0UL> { union offset_ptr_internal { unsigned long long x0; union aligned_struct_wrapper<8UL, 1UL> { struct aligned_struct<8UL, 1UL> { unsigned char x0[8]; } x0; unsigned char x1[8]; } x1; } x0; } x0; })findPOIHash:(id)a0; - (double)popularityForPOI:(id)a0 popularity:(unsigned short)a1; - (id)scenesByScoreForPOIHash:(id)a0; - (double)scoreForPOI:(id)a0 scenes:(id)a1 maxScenesCount:(long long)a2 popularityWeight:(double)a3; @end