@class NSArray, NSObject; @protocol PSITopAssetsResultDelegate, OS_dispatch_queue; @interface PSITopAssetsResult : NSObject { NSObject *_isolationQueue; NSArray *_assetUUIDs; } @property (retain, nonatomic) struct __CFArray { } *assetIds; @property (weak, nonatomic) id delegate; @property (readonly, nonatomic) unsigned long long assetMatchCount; @property (readonly, nonatomic) NSArray *assetUUIDs; - (id)init; - (void)dealloc; - (void).cxx_destruct; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)fetchAssetUUIDsWithCompletionHandler:(id /* block */)a0; @end