@class NSMutableSet; @interface PKMetalUnpurgeableStrokeRenderCache : PKMetalStrokeRenderCache { NSMutableSet *_lockedResourceSet; } - (void)dealloc; - (void).cxx_destruct; - (void)addBuffer:(id)a0; - (void)addSecondaryBuffer:(id)a0; - (id)initWithInk:(id)a0 renderZoomFactor:(long long)a1; @end