@protocol MTLBuffer; @interface PKMetalLiveStrokePaintRenderCacheBuffer : NSObject { id _strokePointBuffer; unsigned long long _strokePointBufferOffset; id _liveStrokePointBuffer; unsigned long long _liveStrokePointBufferOffset; unsigned long long _numVertices; unsigned long long _numPoints; } - (id)init; - (void).cxx_destruct; @end