@interface PHASEVoxelSet3D : NSObject { struct vector> { void *__begin_; void *__end_; struct __compressed_pair> { void *__value_; } __end_cap_; } _points; } @property (readonly, nonatomic) long long size; - (id)init; - (id).cxx_construct; - (void).cxx_destruct; - (id)initWithPoints:(void *)a0 count:(unsigned long long)a1; - (void /* unknown type, empty encoding */)getAtIndex:(long long)a0; - (void /* unknown type, empty encoding */)voxelAtIndex:(long long)a0; @end