@class PHASEAbsorptionData, PHASEScatteringData, PHASESoundReductionIndex, PHASEEngine; @interface PHASEMaterial : NSObject { PHASEEngine *_engine; } @property (nonatomic) struct Handle64 { unsigned long long mData; } geoMaterialHandle; @property (readonly, nonatomic) long long preset; @property (readonly, nonatomic) PHASESoundReductionIndex *soundReductionIndex; @property (readonly, nonatomic) PHASEAbsorptionData *absorptionData; @property (readonly, nonatomic) PHASEScatteringData *scatteringData; @property (nonatomic) float attenuationScale; @property (nonatomic) float attenuationShift; @property (nonatomic) float attenuationTilt; + (id)new; - (id)init; - (void)dealloc; - (id).cxx_construct; - (void).cxx_destruct; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithEngine:(id)a0 parameterTypes:(unsigned long long)a1 semantics:(id)a2; - (id)initWithEngine:(id)a0 preset:(long long)a1; - (id)initWithEngine:(id)a0 preset:(long long)a1 soundReductionIndex:(id)a2 absorptionData:(id)a3 scatteringData:(id)a4; - (id)initWithEngine:(id)a0 semantics:(id)a1; - (id)initWithEngine:(id)a0 soundReductionIndex:(id)a1 absorptionData:(id)a2 scatteringData:(id)a3; - (void)writeMaterialCoefs:(BOOL)a0; @end