@class NSMutableArray; @interface PHASEContainerNodeDefinition : PHASESoundEventNodeDefinition { NSMutableArray *_subtrees; } + (id)new; - (id)children; - (id)initWithUID:(id)a0; - (id)initWithIdentifier:(id)a0; - (id)init; - (void).cxx_destruct; - (void)addSubtree:(id)a0; @end