@interface TSUUUIDSet : NSObject { struct unordered_set, std::hash, std::equal_to>, std::allocator>> { struct __hash_table, std::hash, std::equal_to>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair> { unsigned long long __value_; } __p2_; struct __compressed_pair>> { float __value_; } __p3_; } __table_; } _uuidSet; } @property (readonly) unsigned long long count; @property (readonly) unsigned int index; - (id)initWithUUID:(const void *)a0; - (void)setIndex:(unsigned int)a0; - (unsigned long long)hash; - (BOOL)intersectsSet:(id)a0; - (id).cxx_construct; - (id)description; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)mutableCopyWithZone:(struct _NSZone { } *)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithUUIDSet:(id)a0; - (BOOL)containsUuid:(const void *)a0; - (void)foreachUuid:(id /* block */)a0; - (struct UUIDData { union { unsigned char x0[16]; struct { unsigned char x0; unsigned char x1; unsigned char x2; unsigned char x3; unsigned char x4; unsigned char x5; unsigned char x6; unsigned char x7; unsigned char x8; unsigned char x9; unsigned char x10; unsigned char x11; unsigned char x12; unsigned char x13; unsigned char x14; unsigned char x15; } x1; struct { unsigned long long x0; unsigned long long x1; } x2; } x0; })anyUuid; - (id)reducedSetMinusUuidsFromVector:(const void *)a0; - (id)expandedSetWithUuidsFromVector:(const void *)a0; - (id)expandedSetWithUuid:(const void *)a0; - (id)expandedSetWithUuids:(const void *)a0; - (id)initWithUUIDVector:(const void *)a0; - (BOOL)isAllInvalid; - (BOOL)p_addUUID:(const void *)a0; - (void)p_addUUIDs:(const void *)a0; - (void)p_addUUIDsFromVector:(const void *)a0; - (BOOL)p_removeUUID:(const void *)a0; - (void)p_removeUUIDs:(const void *)a0; - (void)p_removeUUIDsFromVector:(const void *)a0; - (id)reducedSetMinusUuid:(const void *)a0; - (id)reducedSetMinusUuids:(const void *)a0; - (struct vector, std::allocator>> { void *x0; void *x1; struct __compressed_pair *, std::allocator>> { void *x0; } x2; })uuidsAsVector; @end