@interface OADPresetShadowEffect : OADShadowEffect { int mPresetShadowType; } - (id)init; - (unsigned long long)hash; - (id)description; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)equivalentOuterShadowEffect; - (int)presetShadowType; - (void)setPresetShadowType:(int)a0; @end