@interface OADCubicBezierToPathElement : OADPathElement { struct OADAdjustPoint { struct OADAdjustCoord { BOOL isFormulaResult; int value; } x; struct OADAdjustCoord { BOOL isFormulaResult; int value; } y; } mControlPoint1; struct OADAdjustPoint { struct OADAdjustCoord { BOOL isFormulaResult; int value; } x; struct OADAdjustCoord { BOOL isFormulaResult; int value; } y; } mControlPoint2; struct OADAdjustPoint { struct OADAdjustCoord { BOOL isFormulaResult; int value; } x; struct OADAdjustCoord { BOOL isFormulaResult; int value; } y; } mToPoint; BOOL mRelative; } - (struct OADAdjustPoint { struct OADAdjustCoord { BOOL x0; int x1; } x0; struct OADAdjustCoord { BOOL x0; int x1; } x1; })controlPoint1; - (struct OADAdjustPoint { struct OADAdjustCoord { BOOL x0; int x1; } x0; struct OADAdjustCoord { BOOL x0; int x1; } x1; })controlPoint2; - (struct OADAdjustPoint { struct OADAdjustCoord { BOOL x0; int x1; } x0; struct OADAdjustCoord { BOOL x0; int x1; } x1; })toPoint; - (BOOL)relative; - (id)initWithControlPoint1:(struct OADAdjustPoint { struct OADAdjustCoord { BOOL x0; int x1; } x0; struct OADAdjustCoord { BOOL x0; int x1; } x1; })a0 controlPoint2:(struct OADAdjustPoint { struct OADAdjustCoord { BOOL x0; int x1; } x0; struct OADAdjustCoord { BOOL x0; int x1; } x1; })a1 toPoint:(struct OADAdjustPoint { struct OADAdjustCoord { BOOL x0; int x1; } x0; struct OADAdjustCoord { BOOL x0; int x1; } x1; })a2; - (void)setRelative:(BOOL)a0; @end