@interface CHDAbsoluteSizeAnchor : CHDAnchor { struct CGPoint { double x; double y; } mFrom; struct CGSize { double width; double height; } mSize; } - (void)setSize:(struct CGSize { double x0; double x1; })a0; - (struct CGSize { double x0; double x1; })size; - (void)setFrom:(struct CGPoint { double x0; double x1; })a0; - (struct CGPoint { double x0; double x1; })from; @end