@class UIScreen, NSString, CADisplayLink, NSRunLoop; @interface ICDisplayLink : NSObject @property (retain, nonatomic) CADisplayLink *displayLink; @property (readonly, weak, nonatomic) id target; @property (readonly, nonatomic) SEL selector; @property (nonatomic, getter=isPaused) BOOL paused; @property (nonatomic) long long preferredFramesPerSecond; @property (weak, nonatomic) NSRunLoop *runLoop; @property (retain, nonatomic) NSString *runLoopMode; @property (weak, nonatomic) UIScreen *screen; - (void)dealloc; - (void)invalidate; - (void)schedule; - (void).cxx_destruct; - (void)displayLinkAction; - (id)initWithTarget:(id)a0 selector:(SEL)a1; @end