@interface PCFxLightWrapOptions : PCFxBlendOptions { float _amount; float _intensity; float _intensityScale; float _lrOpacity; int _lrMode; } - (void)setOpacity:(float)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)setAmount:(float)a0; - (void)setIntensity:(float)a0; - (void)setLRBlendMode:(int)a0; - (float)getAmount; - (float)getIntensity; - (float)getIntensityScale; - (int)getLRBlendMode; - (float)getOpacity; - (id)initWithLRBlendOptions:(id)a0; - (void)setIntensityScale:(float)a0; @end