@interface FxPin : NSObject { struct FxPinPriv { id x0; id x1; id x2; id x3; id x4; id x5; int x6; Class x7; } *_priv; } - (Class)valueClass; - (int)direction; - (id)init; - (void)dealloc; - (int)index; - (id)properties; - (id)uuid; - (id)stream; - (void)setUUID:(id)a0; - (id)description; - (void)setDirection:(int)a0; - (void)setDisplayName:(id)a0; - (void)setValueClass:(Class)a0; - (id)displayName; - (void)setDescription:(id)a0; - (id)parentPlug; - (void)setParentPlug:(id)a0; @end